I’m Gerard Espona Fiedler, a Barcelona-based computer vision engineer, simulation lead, and serial CTO passionate about blending spatial AI, robotics, and immersive simulation.
With over 20 years of experience across startups, hardware, and software, I’ve led or co-founded five companies, built a life-size InMoov humanoid robot in my garage, and even spent years as an indie iOS game developer.
Today, I lead simulation tooling at Luxonis, creators of the OAK-D edge AI camera, where I develop Unity-based digital twin pipelines, synthetic dataset workflows, and ML evaluation tools to push the boundaries of spatial AI.
I’m the author of the official OpenCV OAK-D Unity plugin, and creator of Synth Reality Labs, a platform combining robotics education with mixed reality, AI-powered tutors, and live robot control.
Whether it’s training robots in virtual labs, generating datasets for neural nets, or mentoring the next wave of engineers, I believe simulation should be fast, flexible—and fun.